Jam Progress Table


MonthWeek CountDayProgress
May 0 13 ACEN: inspiration from Manga artists / Comiket references
May 0 20 anime(NHK)/manga (unaware of competition)
May 0 27 ren'py theorizing (unaware of competition)
June 1 3 found jam after looking for visual novel jams, started coding MVP: BG, SHOW, SAY, MENU, CHOICE, NEXT framework
June 2 10 16: math minigame, first week of stories, state/save state, instant messaging, keyboard
June 3 17 17: day name/week counter, kanade im, weekend story placehold
18: sprite size documentation
19: coding game difficulty
20: week summary events, rika events, rewrite story start
21: add emergency placeholders
22: RIKA/RIN emergency placeholders
23: break
June 4 24 24: start of game pacing, rin unlocks, friday progress checks
25: std::vector issues => overloaded functions
26: minigame_bugs
27: audio script start chunking, ino em 0
28: new title screen + cursor, degrade audio quality
29: main_character_state, ino wk 0 start
30: music each day, change overloads to initializer_list
July 5 1 1: b to skip, lots of documentation, tasks per week
2: remove say extra press, 20 minigame calls, 20 minigame bugs, 20 minigame paperwork
3: ino em 0
4: ino_im_2, 95 theme overhaul, fix flickering based on FREE, FMT functions, rika im 0/1, kanade im 2, runtime_state created
5: ino im refactor
6: ino em 3
7: break
July 6 8 8: kanade em 0, kanade em 1, kanade em 2 start
9: kanade em 2, replay and refactor
10: ino wk 1, ino wk 3, emergencies on sunday
11: kanade wk 0, instant message busy status, 12: emergency rejection text, kanade wk 2
13: start kanade wk 3 start
14: break / playtest with family
July 7 15 15: animated menu items, calendar/weather widgets, animated cursor, animation slots
16: wasm, ani-grid abstraction replacement
17 rin wk 1, rin em 0
18: rin em 3, rin wk 2 start
19: rin wk2, kanade wk3 ending, add ending types
20: rin im0,im1,im2, im/skip widget, text alignment
21: title screen grid menu, calendar cursor sprite, kanade im 3, rin im 3
July 8 22 22: calendar bug, story namespaces, remove intricate progress reporting, todo widget, add tutorial, add difficulty adjustment
23: rk wk 0
24: rk em0, rk wk 1, rk wk 2
25: ino wk 2, kanade em 3
26: rin em 3, rin wk 2
27: backgrounds
28: rin wk 0
July 9 29 29: rin wk 1
30: rin wk 2
31: rin wk3
1: rika wk 2
2: rika wk 2, rika wk 3
3: empty audio 4: break
August 10 5 5: rika em 1
6: rika em 2
7: backgrounds, itch graphics
8: end impl, playtest menu, proper audio splits, day/day transition screen, fade in/out, textbox refactor
9: ino/kanade playtest + fade refactor
10: rika playtest + refactor
11: break?
August 11 12 12: rika wk 3
13: rika wk 3 finish, most of em3
14: em3, some remaining bgs, progress report refactor, more playtest modules
15: more remaining bgs, art v2
16: more character art, last minute dialogs polish, release on github, (it was a long day!)

Get Work Life

Leave a comment

Log in with itch.io to leave a comment.