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Work Life

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Devlog

  • Work Life: Stats After One Year
    September 08, 2025 by jeffzzq
    Work Life was my first "real" trial at building a game. I spent about 2/3 months building parts of the story and put quite a bit of content into it. I didn't realize this was a bit outside the norm fo... Continue reading
  • Work Life: Week Three
    September 06, 2024 by jeffzzq
    Work Life: The Third Week We've just passed the three week mark from my release of Work Life . As you can tell from the graphs, new downloads and plays are pretty close to exhaustion. There are still... Continue reading
  • Work Life (2/2): Tags on Itch
    August 26, 2024 by jeffzzq
    This is the second part of my analysis of Work Life , a game I made for the GBA 2024 Jam. Tags on Itch.io: Choose Wisely! Let's say you were thinking of building a game for the next jam but you were o... Continue reading
  • Work Life (1/2): One Week After Release
    August 26, 2024 by jeffzzq
    I have spent the last two months building a game ( Work Life ) to submit for the Gameboy Advance 2024 Jam ( entries ). I released and submit my game two days before the deadline of the jam. I checked... Continue reading
  • Jam Progress Table
    August 17, 2024 by jeffzzq
    Month Week Count Day Progress May 0 13 ACEN: inspiration from Manga artists / Comiket references May 0 20 anime(NHK)/manga (unaware of competition) May 0 27 ren'py theorizing (unaware of competition)... Continue reading
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